

There are three resource types that you’ll need to craft your murderous armies: requisition, power and Elite points. Scattered throughout the maps are another kind of objective: resource points. Snipers to stay out of the turret’s range hand-to-hand troops to run interference, stopping enemies from reaching the objective to defend it heavy hitters to take out enemy armour and buildings and units or abilities that can do AoE damage, like Whirlwind Tanks or super weapons, to take out big blobs of foes. Getting to the not-so-squishy centre can be a big undertaking, requiring a diverse selection of units. Shield generators can house garrisons that are protected from ranged attacks, so you’ll need to send in melee units, preferably ones that can scatter enemies, like Assault Marines turrets can stun units in a large radius as well as firing off devastating, long-ranged attacks and the power core can become invulnerable for 20 seconds, potentially giving your opponent the precious time they need to launch a counter attack.

And each of these objectives has an extra ability that makes your task just a wee bit trickier.

Power cores only become vulnerable once you take out at least one of the ultra-powerful turrets, which can only be destroyed once you’ve blown up their paired shield generator. You can’t make a beeline straight for the core, however, because as messy as battles get, there are still rules. Of course, you’ve got one too, a massive vulnerability that ensures you’re never going to quite feel safe. The main goal of Dawn of War 3’s chaotic multiplayer bouts is the destruction of your foe’s power core, a large metal target nestled between turrets deep inside enemy territory. By the end, you’ll be smashing your enemies’ frail bodies and crushing their dreams. Allow me to give you a leg up in Dawn of War 3’s savage multiplayer battles with this guide to its myriad complexities. But it doesn’t need to be a slog, either. If fighting Orks, Space Marines and Eldar was easy, then the universe of the 41st millennium wouldn’t be embroiled in a never-ending, brutal war, and all those poor Nobz, Terminators and Wraithknights would be on the dole.
